The vicious circle

Posted: September 17, 2010 in Uncategorized

The major problem in the video game industry is that the precarious working conditions are seen as the norm. Since then, scandals and other EA SPOUSE, Ubi Free (the original), including those conditions known to the world and have the perverse effect of making believe that it is normal to work 70h Р80h per week for the same  salary, without any compensation. If you are not happy they should go work elsewhere, so developers got along with the idea of being exploited. This causes a vicious circle where new employees find it normal to work like slaves without any compensation or guarantee, after a while they just require the same for the next generation.

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